Morpheus by Guardians&TCS
- U - - - - - DA NUU$MXWN$YUJ"N[$XWN - JKLMNOPQRSTUVWXYZ[/]^_ !"#-% - ^ __ !!! ___^"_!^^^" _! (8 - DDYUJ"N[$] X$[NJM" - TAK"$JWM[N $K[J"K[XXT - DAF%$LXVVR//RXW$ NJYXW% - DAG%$RW/]JUU$ NJYXW% - DAH%$/L[JY$ NJYXW% - TAWN $Q^UU$/NUNL]NM% - - PRESENTS ' - - - - : 1001 CREW STOAT AND TIM IRATA/RSI BWB TRIAD! MZP AND PBA THE MOVERS! JABBA WEETIBIX/SCG! DUTCH USA TEAM RADWAR/TLC! F.PROJECTS ANTITRAX FLASH YETI FACTORIES FAIRLIGHT TMC/SCOOP HOTLINE DANISH GOLD LIZARD AND PSY - TO SEE THE NEXT SCREEN - - PRESENTS ' - - - - : 1001 CREW STOAT AND TIM IRATA/RSI BWB TRIAD! MZP AND PBA THE MOVERS! JABBA WEETIBIX/SCG! DUTCH USA TEAM RADWAR/TLC! F.PROJECTS ANTITRAX FLASH YETI FACTORIES FAIRLIGHT TMC/SCOOP HOTLINE DANISH GOLD LIZARD AND PSY - TO SEE THE NEXT SCREEN - - !!! A QUICK NOTE: WHEN YOU HAVE FINISHED A GAME YOU CAN PRESS F8 TO CONTINUE WITH THE CREDITS THAT YOU EARNED FROM THE PREVIOUS GAME!! F7 WILL START YOU AS NORMAL. - - - FIRST THING TO SAY IS THAT WE ADDED THESE HINTS BECAUSE YOU REALLY NEED TO HAVE SOME IDEA OF WHAT TO DO IN ORDER TO GET ANYWHERE IN MR.BRAYBROOKS NEW GAME!! SO READ CAREFULLY AND TRY TO GET USED TO THE REPEATED DOCKING AND BUYING THAT IS ESSENTIAL IN THE GAME!! - - MORPEUS FEATURES 50 SUB UNIVERSES OR - , EACH CONSISTING OF A CENTRAL - SURROUNDED BY 32 - OBJECTIVE IS TO SHOOT ENOUGH ORBITALS - ON EACH AITHER TO FORCE THE NUCLEUS TO - SHUT DOWN. JUST BEFORE THE IT DIES, - THE NUCLEUS SPITS OUT - YOU DESTROY FOR BONUS POINTS AND MONEY - THE ULTIMATE GOAL IS TO DESTROY THE - ON LEVEL 50! - THE MISSION BEGINS WITH THE SHIP - DOCKED AT BASE, WHERE A NEW HULL MAY - BE PURCHASED OR SYSTEMS AND WEAPONS - COMMISIONED, SCRAPPED OR INSTALLED. - INITIALLY THE SHIP HAS NO ROOM FOR - EXTRA WEAPONS AND CAN ACCOMODATE ONLY - ONE EXTRA SYSTEM. NEW WAPONS, HULLS - AND SYSTEMS ARE BOUGHT USING THE MONEY - AMMASED FROM KILLING AITHERS,MORPHI - AND ALIENS. - HULLS ARE INSTANTLY ACCESSIBLE BUT - WEAPONS AND SYSTEMS HAVE TO BR ORDERED - ( YOU HAVE TO RETURN TO BATTLE WHILE - ITS BEING BUILT!! ) THROUGHOUT THE - GAME NEW WEAPONS AND SYSTEMS ARE ADDED - TO THE INVENTORY AS THEY ARE DEVELOPED - THE PURCHASE OF CERTAIN WEAPONS IS - VITAL IF THE MISSION IS TO SUCCEED SO - CHOOSE CAREFULLY WHAT YOU BUY!!!! - - ONE LITTLE THING TO REMEMBER IS THAT - YOU ARE PLAYING IN A - THE LONGER YOU PLAY THE HIGHER THE - TIMESCALE BECOMES, THEREFORE THE PLAY - BECOMES FASTER AND HARDER! - - WHEN YOU WISH TO DOCK, KEEP THE FIRE - BUTTON PRESSED AND MOVE THE JOYSTICK - TO THE FAR LEFT OF THE SHIP, THIS WILL - TAKE YOU TO THE DOCKING BAY. WHEN YOU - DOCKED MOVE YOUR JOYSTICK UP AND DOWN - AND PRESS FIRE TO SELECT WHICH OPTION - YOU WANT! WHEN SELECTING - TO VIEW WHAT IS ON OFFER TO YOU. - REMEMBER THAT YOU CAN ONLY COMMISION - WEAPONS OR SYSTEMS THAT ARE WITHIN - YOUR PRICE RANGE!!! - - THREE HULLS ARE ON OFFER THE CHEAPEST - COSTS 25000 CREDITS AND CAN SUPPORT 3 - SYSTEMS AND 2 EXTRA WEAPONS, WHILE THE - BIGGEST AND MOST EXPENSIVE HULL COSTS - 150000 AND IS CAPABLE OF CARRYING 7 - SYSTEMS AND 4 EXTRA WEAPONS! - - - A SMALL SELECTION OF SYSTEMS ARE - AVALIABLE TO YOU FROM THE BEGINNING - AND A TOTAL OF 16 BECOME AVALIABLE. - HERE IS A RUN DOWN ON SOME OF THE MOST - IMPORTANT ONES ( IN THE DOCKING BAY - THEY WILL DISPLAYED BY THEIR INITIALS - - - THESE PRODUCE ENERGY FROM YOUR SHIPS - MOVEMENT, SO THE FASTER THE SHIP MOVES - THE FASTER ITS OWN ENERY LEVEL IS - REPLENISHED! - - - THESE SUPPLY A CONSTANT, ALBIET - REDUCED FLOW OF ENERGY, WHICH MEANS - YOU DONT HAVE TO RACE AROUND AND PUT - YOUR LIFE IN DANGER! - - - THEY ACT LIKE RESRVE ENERGY TANKS, - STORING ENERGY WHEN THE SHIP HAS - PLENTY AND RELEASING ENERGY SHOULD - SUPPLIES BE GETTING LOW. - - - THESE ARE SIMULAR TO BATTERIES, ONLY - THEY SUPPLY ENERGY TO THE SHIELD WHICH - IS THEN CONVERTED INTO SHIELD POWER BY - . - - SHOWS THE BALANCE OF CHARGE STORED - FROM DEALING WITH ORBITALS AND A - SHOWS THE SHIELD STATUS - - - THIS INDICATES THE GENERAL DIRECTION - OF THE NUCLEUS, HANDY FOR EXTRA POINTS - - THIS LIGHT UP AND MAKES SOUND WHEN - NEAR AN ENERGY SOURCE, IE AN ORBITAL. - - - EXTRA FIREPOWER COMES IN 2 FORMS; 4 - AND 8 WAY FIRE, EXTRA FIRE SYSTEMS ARE - VERY USEFUL BOLTED ONTO A - BECAUSE ALIENS GET CONFUSED AS WHO TO - ATTACK!! ALSO THERE ARE - WHICH ARE A FORM OF SMART BOMB THAT - NEEDS TO BUILD UP ITS POWER BEFORE USE -